FAQ

What people usually ask

Short answers, no marketing. If what you're looking for isn't here, write to us at info@synz.studio and we'll add it.

Getting started

What is SYNZ Studio?

A modular music studio that runs entirely in the browser. You build your rack with the instruments you need —synths, sequencers, drums, sampler, amps, vocals—, each one in its own window like a plugin; you record them in the multitrack, which sits at the centre of the screen, and with the Tab key you switch to a proper mixer to mix them and, if you play live, add visuals that react to the sound.

Do I have to install anything?

No. It opens in the browser and that's it: no installer, no plugins, no developer account. Once it has loaded it keeps working offline, so you can work on a train or in a rehearsal room with no wifi.

Is it free?

Yes, there's a real Free plan, not a demo with a countdown: almost all the modules, amps and vocals included, the multitrack, the mixer, saving projects and publishing takes. Below you'll find exactly what separates Free from Pro.

Where do I start if I've never touched a sequencer?

With the guided tutorial: every module has its own, with voice-over, and it points at each control as it talks about it. It's behind the ? button in the module's header, and in the Help menu you'll find the welcome tutorial and the tutorials on how to work in the multitrack, the mixer and the control bar. Start with BEAT (the rhythm) and BASS (the bass line); with those two you already have a foundation.

If you'd rather watch it on video first, SYNZ Academy has the whole course by section; the first one, “Start here”, takes you from the interface to your first loop.

Free and Pro

What does the Free plan include?

Almost everything: 19 modules (synths, sequencers, drums, sampler, the guitar and bass amps and Vocals with autotune), the multitrack with unlimited tracks and its MIDI editor, the mixer with EQ, sends and master, recording your whole performance (Take mode), saving projects, five takes you can publish to the community, your phone as an instrument and controller, and working offline.

And Pro?

€9 a month. Everything in Free, plus: multitrack recording (each instrument on its own track), export to WAV and MP3, the mixer inserts, the amps' pedalboard and the Keys Mood, Strings, Harmonium, Visuals, Mapping and Modular modules. Every new module that comes out is added to your Pro at no extra cost.

Can I cancel whenever I want?

Yes, from your account, with no calls and no forms. When you cancel you don't lose anything you made: your projects are still yours and open just the same; what gets locked are the Pro modules and features.

What computer it runs well on

SYNZ processes audio in real time inside the browser, so it depends on your machine more than a normal website does and less than an installed program. The minimum isn't theory: it's what we've seen working with real users.

Real minimum
Processor
2 GHz dual core (Intel i5 / i7 from 2016 onwards, or any Apple Silicon)
Memory
8 GB
System
macOS 12, Windows 10 or Linux with an up-to-date browser
Screen
1280 px wide (below that, the Studio scales itself)
What to expect
Three or four modules and recording one or two tracks, with everything else closed
Recommended
Processor
Four cores or more (Apple M1 onwards, Intel i5 from 2020 onwards, Ryzen 5)
Memory
16 GB
System
macOS 13 or later, Windows 11
Screen
1600 px wide or more; on smaller screens the modules open in a compact window and everything still fits
What to expect
A full rack, several tracks recording, visuals and mic all at once
BrowserHow it runsWhy
ChromeThe bestIt's where SYNZ is developed and measured
EdgeJust as goodSame engine as Chrome
SafariWorks, with more latencyIts audio engine leaves less headroom
FirefoxWorks, less testedIt works, but has had fewer hours of testing
Phone and tabletNot for producingOnly as a remote instrument
To produce, use a computer. Your phone does work as a remote instrument: ribbons, pads, effects and mixer, sending to the computer over the same network.

If it stutters or the fan starts blowing

In order of how much difference they make. The first three fix most cases, and they're free.

  1. Plug in the chargerOn battery, the system slows the processor down to save power, and real-time audio is the first thing to notice. On a borderline laptop, this alone can be the difference between it working and not. Turn off low power mode too.
  2. Just one tab: the Studio'sEvery tab keeps working even when you're not looking at it, and YouTube, Gmail or Drive work quite a lot. Also close anything that plays or records sound —Spotify, Zoom, your other DAW—: two programs fighting over the sound card end up in dropouts.
  3. Load only the modules you useEach module is an instrument being genuinely computed. When you remove it from the rack, SYNZ releases its engine and its mixer channel: it doesn't keep using resources in the background.
  4. Wired headphones and micBluetooth adds its own delay, and it's a lot. There's nothing a browser can do about that.
  5. Let the laptop breatheOn a hard table, not on the bed. As soon as it heats up, the system slows down and the stutters come back.
  6. Collapse the multitrack while you composeDrawing waveforms and clips takes work, and that work comes from the same place that schedules the audio.
  7. An up-to-date browserIts audio engine gets better with every version, and there are real performance jumps between versions from the same year.
And what does SYNZ do on its side?

It deliberately uses a wide audio buffer: it prefers a few extra milliseconds of delay over a click when the processor is under pressure. The graphics —needles, VU meters, waveforms— slow down on their own if the system is running late, to leave room for the sound. The recorders don't exist until you record. And for playing with a mic or an instrument, the amps and vocals run on a separate engine with the buffer at its minimum, with the real delay measured on your machine in plain sight.

Recording and saving

What's the difference between recording in the multitrack and recording a take?

The multitrack is where the song is put together: each instrument on its own track, to cut, move and mix. It's the default recording mode. A take is 30 seconds of a real performance, unedited, to publish to the community: the end of the road, not the place where you work.

Where are my projects saved?

In the .synz project file, which you save wherever you like. Everything goes in there, including the audio recorded in the multitrack.

Separately there's an emergency autosave (what you get back with “Recover last session”), and this one lives inside the browser you're using, not in the cloud: if you open SYNZ in another browser or on another computer, there'll be nothing there to recover. To take your session from one place to another, save the .synz.

Can I export my mix?

Yes, to WAV or MP3 from the multitrack, with the master exactly as you hear it. It's a Pro feature; the 30-second take is free on any plan.

I hear myself with a delay when I sing or play guitar

The guitar and bass amps and the vocal channel run on a separate engine with the buffer at its minimum, so you hear yourself instantly —and on vocals, already in tune if you have autotune on—. In the amp's header you'll see the real milliseconds measured on your machine, not a made-up number. If your machine can't handle that mode, SYNZ tells you and goes back to the stable mode instead of breaking up.

With the computer keyboard or a MIDI keyboard playing a synth, the delay is that of the general buffer, which is deliberately wider. It's next on the list.

What I record in the multitrack comes out out of time

It shouldn't: when recording, the output latency your machine reports is subtracted, and there's a fine adjustment (“Lat MIDI”) for whatever the hardware doesn't declare. If it still comes out shifted, write to us with the example: it's a bug and we want to see it.

Playing and controlling

Can I use my MIDI keyboard?

Yes. You plug it in and it plays whichever module you have selected, not a fixed one. You can also map MIDI controls to the rack's controls to work them with your wheels and knobs.

And without a MIDI keyboard?

The computer keyboard plays. Every instrument —the bass included— responds to the keys when you have it selected, and the key map can be changed.

What's the phone for?

As a remote instrument for the studio, over the same network: a continuous ribbon, chord pads, effects, mixer, an XY pad and the transport. It's the way to play standing up, without being in front of the laptop.

Does it work offline?

Yes, once it has loaded. What needs the internet is signing in to your account, publishing takes and browsing the community.

Community

What exactly is a take?

Thirty seconds of a real performance, unedited. You record it by playing, pick the section by dragging a 30 s window over the waveform, give it a title and a cover, and publish it. The point is what was played, not what was produced.

How many can I publish?

Five on the Free plan, three of them featured on your profile. With Pro, no limit.

Can I open the session of someone else's take?

If whoever published it shares their session, yes: it opens in your Studio and you can keep playing on top of it. It's the part of SYNZ TAKES we like most.

Your question isn't here?

Write to us at info@synz.studio. We reply, and a good part of what has been improved came from people writing in about what they saw.

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